linux:ircd-update

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linux:ircd-update [2008/10/03 17:04] – angelegt psycorelinux:ircd-update [2024/01/12 22:22] (aktuell) – Externe Bearbeitung 127.0.0.1
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 +{{tag>deutsch linux debian unrealircd}}
 +====== Update UnrealIRCD ======
  
 +===== Einleitung =====
 +
 +Installieren / Updaten von UnrealIRCD (getestet mit Version 6.1.0)
 +
 +===== GPG Schlüssel importieren =====
 +
 +<code bash>
 +wget -O- https://raw.githubusercontent.com/unrealircd/unrealircd/unreal60_dev/doc/KEYS|gpg --import
 +</code>
 +
 +===== Source downloaden =====
 +
 +Zuerst laden wir die Source Dateien herunter. Die aktuelle Version wird anstatt der x.x.x ersetzt (z.B. unrealircd-6.1.0.tar.gz).
 +
 +<code bash>
 +wget https://www.unrealircd.org/downloads/unrealircd-x.x.x.tar.gz
 +</code>
 +
 +===== Integrität prüfen =====
 +
 +<code bash>
 +wget https://www.unrealircd.org/downloads/unrealircd-x.x.x.tar.gz.asc
 +gpg --verify unrealircd-x.x.x.tar.gz.asc unrealircd-x.x.x.tar.gz
 +</code>
 +
 +===== Archiv entpacken =====
 +
 +Nun entpacken wir das Archiv.
 +
 +<code bash>
 +tar xfvz unrealx.x.x.tar.gz
 +</code>
 +
 +===== Alten IRCD stoppen / umbenennen =====
 +
 +Um die config Dateien zu schützen, sollte das Verzeichnis mit dem veralteten IRCD umbenannt werden. Hierzu muss zuerst der UnrealIRCD gestoppt werden.
 +
 +<code bash>
 +./Unreal.x.x.x/unreal stop
 +mv Unrealx.x.x Unreal
 +</code>
 +
 +===== Konfigurieren der Sourcen =====
 +
 +Wechseln wir ins Verzeichnis des neuen IRCD und fangen mit der Konfiguration an.
 +
 +<code bash>
 +cd Unrealx.x.x
 +./Config
 +</code>
 +
 +Nun beginnt der Konfigurationsvorgang. Folgende Werte werden empfohlen:
 +
 +<code bash>
 +In what directory do you want to install UnrealIRCd?
 +(Note: UnrealIRCd 6 will need to be installed somewhere.
 + If this directory does not exist it will be created.)
 +[/home/USER/unrealircd] ->
 +
 +What should the default permissions for your configuration files be? (Set this to 0 to disable)
 +It is strongly recommended that you use 0600 to prevent unwanted reading of the file
 +[0600] ->
 +
 +If you want, you can manually enter the path to OpenSSL/LibreSSL here.
 +In most cases you can leave this blank and it will be detected automatically.
 +[] ->
 +
 +UnrealIRCd comes with support for 'remote includes', this allows things like:
 +include "https://www.example.org/files/opers.conf";
 +Do you want to compile with the libcurl library to enable additional protocols?
 +If you answer 'No' then only https:// links will work for remote includes.
 +Answer 'Yes' if you need other protocols, such as plaintext http, ftp, tftp or smb.
 +Most people answer 'No' here because they don't use remote includes or only need https.
 +[No] ->
 +
 +How far back do you want to keep the nickname history?
 +[2000] ->
 +
 +GeoIP is a feature that allows converting an IP address to a location (country)
 +Possible build options:
 +     classic: This is the DEFAULT geoip engine. It should work on all systems
 +              and receives automatic updates.
 +libmaxminddb: This uses the libmaxminddb library. If you want to use this, then
 +              you need to install the libmaxminddb library on your system first
 +        none: Don't build with any geoip library (geoip-csv is still built)
 +Choose one of: classic, libmaxminddb, none
 +[classic] ->
 +
 +What is the maximum number of sockets (and file descriptors) that
 +UnrealIRCd may use?
 +It is recommended to leave this at the default setting 'auto',
 +which at present results in a limit of up to 16384, depending on
 +the system. When you boot UnrealIRCd later you will always see
 +the effective limit.
 +[auto] ->
 +
 +Are you running UnrealIRCd as a test, debugging a problem or developing a module?
 +Then it is possible to run with AddressSanitizer enabled. This will make it
 +catch bugs such as out-of-bounds and other memory corruption issues, which can
 +be really helpful in some cases. The downside is that it will consume a lot
 +more memory and run slower too. So, only answer 'Yes' if you are OK with this.
 +Also, on some systems (notably FreeBSD), when you enable AddressSanitizer,
 +UnrealIRCd may fail to start. So when in doubt, answer 'No'.
 +Do you want to enable AddressSanitizer?
 +[No] ->
 +
 +Would you like to pass any custom parameters to configure?
 +Most people don't need this and can just press ENTER.
 +Otherwise, see `./configure --help' and write them here:
 +[] ->
 +
 +</code>
 +
 +
 +
 +==== TLS Parameter ====
 +
 +Die Angaben können nach Bedarf eingestellt werden.
 +
 +===== Kompilieren der Sourcen =====
 +
 +Nun kompilieren wir die Sourcen.
 +
 +<code bash>
 +make
 +</code>
 +
 +===== Bei Neuinstallation =====
 +
 +<code bash>
 +make install
 +</code>
 +
 +Anschließend müssen die config Dateien bearbeitet werden.
 +
 +===== Bei Update =====
 +
 +===== Kopieren der Config Dateien =====
 +
 +FIXME Dieser Abschnitt bezieht sich noch auf die Version 3
 +
 +Folgende Dateien müssen aus dem alten Verzeichnis ins neue kopiert werden:
 +
 +<code text>
 +ircd.motd
 +ircd.rules
 +oper.conf
 +server.cert.pem
 +server.key.pem
 +server.req.pem
 +spamfilter.conf
 +unrealircd.conf
 +vhost.conf
 +network/yournetwork.network
 +</code>
 +
 +===== Unreal starten =====
 +
 +Nun können wir den IRCD starten.
 +
 +<code bash>
 +./unrealircd start
 +</code>